Re: How does generated jogl C code implement gl calls using indirect buffers/java arrays?
Posted by
gouessej on
Jan 27, 2015; 10:23pm
URL: https://forum.jogamp.org/How-does-generated-jogl-C-code-implement-gl-calls-using-indirect-buffers-java-arrays-tp4033925p4033944.html
You should look at the native memory footprint. JOGL does its best but not passing direct NIO buffers is a very bad idea and I'm not sure that we will keep the methods that accept the arrays in the future.