Re: Gl 3 best way to handle matrices
Posted by
jmaasing on
Feb 01, 2015; 6:52pm
URL: https://forum.jogamp.org/Gl-3-best-way-to-handle-matrices-tp4033971p4033972.html
Personally I use Kenji Hiranabes implementation of javax.vecmath
http://objectclub.jp/download/vecmath_eThen I have some utility code to convert from vecmath-classes into float[] or buffers.
PMVMatrix is more optimized for speed and memory reuse but I like the vecmath documentation and the extra math-methods in that library.