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Re: java3d - capture screenshot or rendered image?

Posted by gouessej on Feb 03, 2015; 9:01am
URL: https://forum.jogamp.org/java3d-capture-screenshot-or-rendered-image-tp4033984p4033987.html

Hi

You should find why the associated Screen3D's size is lower than or equal to zero as the exception indicates or use GLReadBufferUtil but I have no idea how to use it with Java3D.
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