Re: jAssimp
Posted by
gouessej on
Mar 02, 2015; 10:57am
URL: https://forum.jogamp.org/jAssimp-tp4034076p4034092.html
Hi
Which formats do you need to use? There are already numerous loaders in several major engines but I admit that Assimp supports tons of formats.
In my humble opinion, creating an API independent of any engine to import and export meshes is a bad idea, this is the job of an engine. Moreover, porting Assimp is a huge task and you should wonder whether it's worth it. I mean that a common mistake consists in trying to support formats that aren't interchange formats. I would rather focus on a very few stable and known formats instead of porting Assimp. Anyway, any developer who would like to use your API will have to write some boilerplate code to interface it with the engine.
Finally, I ported an MD2 importer from JMonkeyEngine to JogAmp's Ardor3D Continuation, some bugs have remained in the former for several years, the maintenance of lots of importers is very time consuming. Good luck.