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Re: Sweethome3D - Java3D - OculusVR

Posted by Sven Gothel on Apr 18, 2015; 10:17pm
URL: https://forum.jogamp.org/Sweethome3D-Java3D-OculusVR-tp4034311p4034323.html

On 04/18/2015 09:54 PM, Xerxes Rånby [via jogamp] wrote:
> Heads up for a roadblock that may impede your work to get hardware 3D
> Stereoscopy working with Java3D.
>
> There is a big regression in Java AWT itself
to support Java3D hardware 3D
> Stereoscopy.
I guess this is not related to the mentioned JOGL
stereoscopic implementation, which is orthogonal to AWT (of course :).

Maybe related to Java3D? Dunno ..

~Sven


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