Caused by: com.jogamp.opengl.GLException: element vertex_buffer_object must be bound to call this method
at jogamp.opengl.gl4.GL4bcImpl.checkBufferObject(GL4bcImpl.java:39146)
at jogamp.opengl.gl4.GL4bcImpl.checkElementVBOBound(GL4bcImpl.java:39197)
at jogamp.opengl.gl4.GL4bcImpl.glDrawElements(GL4bcImpl.java:5440)
at nvGlSamples.bindlessApp.util.Mesh.render(Mesh.java:223)
I guess (hope) this is a bug of jogl that doesnt take in account the bindless rendering and requires a vbo in anycase.. or?