Re: Java3d 1.6.0-pre12 released: requires jogl 2.3.1
Posted by hharrison on Apr 27, 2015; 5:04pm
URL: https://forum.jogamp.org/Java3d-1-6-0-pre12-released-requires-jogl-2-3-1-tp4034327p4034386.html
I do find it interesting that the old OpenGL backend used to use glColor4fv and built a float array to pass in,
rather than the joglpipeline approach of using glColor4f....that would be a very quick experiment to try and see if maybe it is only glColor4f that is buggy in parallels.
Harvey