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Re: Deprecated functionality previously accessible through GL2

Posted by gouessej on May 04, 2015; 7:14am
URL: https://forum.jogamp.org/Deprecated-functionality-previously-accessible-through-GL2-tp4034407p4034408.html

Hi

I advise you to read this document.

Why don't you look at other GL subclasses? Matrix functions are still in GL2 which implements GLMatrixFunc, what is really missing? Can you be more precise? You should use the latest version and we'll help you to make your stuff work with it.

Edit.: I still see GL_QUAD_STRIP in GL2:
http://jogamp.org/deployment/jogamp-next/javadoc/jogl/javadoc/com/jogamp/opengl/GL2.html#GL_QUAD_STRIP
I use it in JogAmp's Ardor3D Continuation, it relies on JOGL 2.3.1:
https://github.com/gouessej/Ardor3D/blob/master/ardor3d-jogl/src/main/java/com/ardor3d/renderer/jogl/JoglRenderer.java#L1600
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