Re: Deprecated functionality previously accessible through GL2
Posted by
gouessej on
May 04, 2015; 9:08am
URL: https://forum.jogamp.org/Deprecated-functionality-previously-accessible-through-GL2-tp4034407p4034412.html
BIS wrote
And I take it, then, after a quick perusal of the evolution document, that there is no direct relation between the raw GL rev levels and JOGL rev levels?
Yes, you're right but it doesn't prevent JOGL 2 from supporting OpenGL 4.