Re: FirePro "Not a GL2 implementation"
Posted by
sranger on
May 04, 2015; 5:28pm
URL: https://forum.jogamp.org/FirePro-Not-a-GL2-implementation-tp4034418p4034421.html
Yes, it does. Apparently, if I request a specific GLProfile (GLProfile.getGL2GL3() for example) it fails but if I leave the GLCanvas constructor empty it runs fine.
If I print out JoglVersion.getGLInfo(gl, null) with no capabilities, it shows
"GL Profile GLProfile[GL2/GL2.hw]"
but if I request GL2GL3, I get
"GL Profile GLProfile[GL3/GL3.hw]"
and it throws the "Not a GL2 implementation" exception.
- Stephen