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Re: FirePro "Not a GL2 implementation"

Posted by sranger on May 04, 2015; 5:28pm
URL: https://forum.jogamp.org/FirePro-Not-a-GL2-implementation-tp4034418p4034421.html

Yes, it does. Apparently, if I request a specific GLProfile (GLProfile.getGL2GL3() for example) it fails but if I leave the GLCanvas constructor empty it runs fine.

If I print out JoglVersion.getGLInfo(gl, null) with no capabilities, it shows

  "GL Profile   GLProfile[GL2/GL2.hw]"

but if I request GL2GL3, I get

  "GL Profile   GLProfile[GL3/GL3.hw]"

and it throws the "Not a GL2 implementation" exception.


 - Stephen