> On 05/12/2015 01:35 PM, elect [via jogamp] wrote:
>> Sven Gothel wrote
>> On 05/12/2015 10:52 AM, elect [via jogamp] wrote:
>> > I just tried on win 8.1, last nv drivers, jogl 2.3.1
>> >
>> > When I set the fullscreen on the Oculus (dk2) it doesnt really go to
>> > fullscreen, but a smaller resolution on the upper right corner
>> >
>> > I pick the oculus in this way (always worked so far)
>>
>> See StereoDemo01 for a better approach to determine the monitor.
>>
>>
>> Do you mean this?
>>
>> final MonitorDevice monitor =
>> StereoDeviceUtil.getMonitorDevice(stereoDevice, true);
>
> <
http://jogamp.org/git/?p=jogl.git;a=blob;f=src/newt/classes/com/jogamp/newt/opengl/util/stereo/StereoDeviceUtil.java;h=24eba6ec18609574abfe9cce3aa7d06238252e82;hb=HEAD>
>
> yes! StereoDeviceUtil will rotate the monitor if required.
>
>>
>> Have you tried the StereoDemo01 with the dk2?
>
> Of course, DK1 and DK2 on Linux and Windows,
> as mentioned earlier.
>