Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
gouessej on
Jun 10, 2015; 2:31pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4034642.html
Your shaders don't seem to be taken into account. Moreover, you still use the keyword "varying" instead of "in" and "out".