Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX
Posted by
gouessej on
Jun 10, 2015; 3:03pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4034647.html
I thought we could use #ifdef GL_core_profile or #ifdef GL_compatibility_profile but it seems to be tricky to modify all shaders :s
https://www.opengl.org/wiki/Core_Language_%28GLSL%29