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Re: Resize problem

Posted by runiter on Jun 17, 2015; 1:54pm
URL: https://forum.jogamp.org/Resize-problem-tp4034612p4034730.html

gouessej wrote
Actually, nothing forces you to use your frame handler and update the geometric states each time you call renderUnto(). Doing so and enabling the v-sync should be enough to avoid overheating.
You mean I should call update geometric state each time renderUnto is called or I shouldn't? Currently I only update geometric state when the Mesh changes.
Saeid Nourian, Ph.D. Eng. | Graphing Calculator 3D