Re: GLJPanel for LibGDX JOGL backend
Posted by
gouessej on
Jul 02, 2015; 8:46am
URL: https://forum.jogamp.org/GLJPanel-for-LibGDX-JOGL-backend-tp4034741p4034795.html
I can resurrect the old JoglAWTCanvas and move the current one into JoglNewtAwtCanvas in a few days, this is the least I can do to help you. When it's done, then I'll have you to test them a bit without JavaFX as a first step. After that, I can implement JoglSwingCanvas. Is it ok for you?