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Re: JOGL 2.3.1 on armv6hf

Posted by Xerxes Rånby on Jul 08, 2015; 1:48pm
URL: https://forum.jogamp.org/JOGL-2-3-1-on-armv6hf-tp4034766p4034843.html

I have identified what caused the heap corruption during GLX initialization on ARM 32 and created a patch for gluegen that you can try.
https://jogamp.org/bugzilla/show_bug.cgi?id=1166#c10

with the patch applied hardware acceleration is supported using OpenGL ES 1 & 2 using the nvidia driver and OpenGL 2 will be supported using software emulation using mesa3D, jogl will try use the most hardware accelerated driver available depending on the opengl profile your application requests.