Re: Bindless vertex array
Posted by
elect on
Jul 13, 2015; 1:54pm
URL: https://forum.jogamp.org/Bindless-vertex-array-tp4034343p4034883.html
gouessej wrote
I assume that you don't get the same behavior when you use OpenGL in plain C, do you? I don't get what could possibly cause that in JOGL.
Exactly