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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by Sven Gothel on Jul 17, 2015; 1:45am
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4034919.html

On 07/17/2015 02:26 AM, Xerxes Rånby [via jogamp] wrote:

> We have analysed the bug and proposed ways to properly resolve it in the
> jogamp irc channel
> http://jogamp.org/log/irc/jogamp_20150716145123.html#l209
>
> By overriding the default possition to 0,0
> we workaround and align them.
> https://github.com/xranby/jogl/commit/ee5171af3978702e442db4e7592c41ea8e5f7efa
>
> This workaround will be enough to get the mousepointer aligned with libgdx
> games running in fullscreen/a large window.
Please test w/ Bug 1176 fix as pushed to JOGL:
  <https://jogamp.org/bugzilla/show_bug.cgi?id=1176#c1>

~Sven



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