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Re: Can JOGL be used without requiring GLAutoDrawable instances?

Posted by Xerxes Rånby on Jul 23, 2015; 9:33am
URL: https://forum.jogamp.org/Can-JOGL-be-used-without-requiring-GLAutoDrawable-instances-tp4034953p4034955.html

There is good reasons behind why the JOGL API is NOT static:
Why does JOGL use Instances of GLContext / GL* instead of exposing a Static API?
http://forum.jogamp.org/Why-does-JOGL-use-Instances-of-GLContext-GL-instead-of-exposing-a-Static-API-td4034144.html