Re: Can JOGL be used without requiring GLAutoDrawable instances?
Posted by
gouessej on
Jul 26, 2015; 10:30am
URL: https://forum.jogamp.org/Can-JOGL-be-used-without-requiring-GLAutoDrawable-instances-tp4034953p4034974.html
Sven Gothel wrote
I would not recommend this path, since it requires detail knowledge
about the OpenGL and windowing system lifecycle.
All of the latter is handled when using the 'assisted' API model.
It sums up pretty well the situation, thanks.