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Re: Can JOGL be used without requiring GLAutoDrawable instances?

Posted by gouessej on Jul 31, 2015; 2:56pm
URL: https://forum.jogamp.org/Can-JOGL-be-used-without-requiring-GLAutoDrawable-instances-tp4034953p4035017.html

Look at ExampleBase, JoglAwtCanvas, JoglSwingCanvas, ... Keep in mind that I had to avoid using any animator in this engine because of an early design decision (not mine). Therefore, a few complicated things are totally useless when you simply use an animator, especially those related to AWT.
Julien Gouesse | Personal blog | Website