Re: Java 3D crash or flickering
Posted by
gouessej on
Aug 21, 2015; 11:54am
URL: https://forum.jogamp.org/Java-3D-crash-or-flickering-tp4035074p4035089.html
Thank you. It confirms that there is still a problem with this property.
A clean fix would consist in detecting this case in jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl() but it's tricky because the first context creation works in your case.
Please run your small example with those flags: -Dnewt.debug=all -Dnativewindow.debug=all -Djogl.debug=all
Run it once with sun.java2d.d3d=false and once again but by leaving this property unset.
Do you set sun.java2d.noddraw to true? If not, please give it a try with sun.java2d.d3d set to false.
I need your detailed logs to understand what happens when it fails without having the hardware to test.