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Re: Java 3D crash or flickering

Posted by gouessej on Aug 21, 2015; 11:54am
URL: https://forum.jogamp.org/Java-3D-crash-or-flickering-tp4035074p4035089.html

Thank you. It confirms that there is still a problem with this property.

A clean fix would consist in detecting this case in jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl() but it's tricky because the first context creation works in your case.

Please run your small example with those flags: -Dnewt.debug=all -Dnativewindow.debug=all -Djogl.debug=all

Run it once with sun.java2d.d3d=false and once again but by leaving this property unset.

Do you set sun.java2d.noddraw to true? If not, please give it a try with sun.java2d.d3d set to false.

I need your detailed logs to understand what happens when it fails without having the hardware to test.
Julien Gouesse | Personal blog | Website