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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by Mr.Marbles on Aug 21, 2015; 7:04pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4035099.html

Ah I see the problem. I was using the com.badlogic.gdx.Graphics from the libGDX repository which doesn't define the GraphicsType.JoglGL constant. To get this to work I need to use the forked libGDX. Will this always be the case or is this just temporary until JOGL has been integrated into libGDX?