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Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI

Posted by Mr.Marbles on Aug 28, 2015; 12:55pm
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p4035155.html

It appears the app gets hung on the startCanvas(true) call. Caused by a wait() on createdLock in JoglContext which is never notified.