Problem with client-side textures
Posted by
opengltester on
Aug 30, 2015; 5:03pm
URL: https://forum.jogamp.org/Problem-with-client-side-textures-tp4035179.html
Hi,
I just spent quite some time trying to get this right but I cannot find what I am doing wrong. The problem is that if you change texUnit in the Scene class to anything other than GL_TEXTURE0 you get a read square. I would be very grateful for any insight.
TextureTest.javasquare.dds