Re: Problem with client-side textures
Posted by
elect on
Aug 31, 2015; 7:00pm
URL: https://forum.jogamp.org/Problem-with-client-side-textures-tp4035179p4035201.html
Wow, that escalated quickly
opengltester wrote
As I said, I already have shader-based code that works. Is it so very wrong to want to understand something that's still part of OpenGL? Call it curiosity if you must.
And do you understand that shader-based code? That's the point
opengltester wrote
Also, I find your claim that I am "copy/pasting code without really understand[ing]" really offensive since I already explained that I am trying hard to avoid doing that, precisely.
First, it shouldn't have been taken too personally. Second, if you are trying to achieve something and I (think) you are doing it wrong and I make you notice, I don't get how this can be offensive in any way.
opengltester wrote
It is you who are advocating cargo cult programming right now: "this thing ere doesn't work? never mind, it shouldn't work anyway, go try that other thing over there".
You know what, forget it and go screw yourself.
Take it easy, dear. You seems way too frustrated, calm down and try to listen and read what you are said, I bet you didn't even open that link..