> On 08/31/2015 07:24 PM, Frank-Michael Moser [via jogamp] wrote:
>> After updating Java from 8u45 to 8u60 I noticed that my 3D app craches when
>> clothing the 3D-view:
>>
>> SIGSEGV (0xb) at pc=0x00007fff878d00dd, pid=5601, tid=1299
>>
>> Stack: [0x00007fff5884e000,0x00007fff5904e000], sp=0x00007fff59049368,
>> free space=8172k
>> Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
>> C [libobjc.A.dylib+0x10dd] objc_msgSend+0x1d
>> j
>> jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow.UnsetJAWTRootSurfaceLayer0(JJ)V+0
>>
>> j jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow.access$200(JJ)V+2
>> j jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow$1.run()V+38
>> j com.jogamp.common.util.RunnableTask.run()V+24
>>
>> This does not happen with Java 8u45. I could reproduce the crash with JOGL
>> 2.2.0, 2.3.1, and also with the latest version from the master branch
>> (
http://jogamp.org/deployment/archive/master/gluegen_886-joal_612-jogl_1431-jocl_1078)
>>
>
> I could not reproduce the crash here:
> - OSX 10.10.4
>
> - GL Version 4.1 (Core profile, arb, compat[ES2], FBO, hardware) - 4.1 INTEL-10.6.31 [GL 4.1.0, vendor 10.6.31 (INTEL-10.6.31)]
> - Quirks [NoOffscreenBitmap, GL4NeedsGL3Request, NeedSharedObjectSync]
> - GL_VENDOR Intel Inc.
> - GL_RENDERER Intel Iris OpenGL Engine
> - GL_VERSION 4.1 INTEL-10.6.31
>
> - Java 1.8.0_60-b27
>
> Tests:
> - com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
> - com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT