Re: Problem with client-side textures
Posted by
elect on
Sep 01, 2015; 7:13am
URL: https://forum.jogamp.org/Problem-with-client-side-textures-tp4035179p4035215.html
opengltester wrote
Thanks but for the umpteenth time I already have working shader-based code and the code that is giving me trouble is not shader-based.
You see, opengltester, if you understood shader-based code you'd have also no problem understanding the fixed pipeline, or at least debugging it and finding out what it is not working. But clearly this is not the case. No offense, just simple plain facts.
We do want to help you, but you are acting a little arrogant and counter-productive.
Show us this shader-based code, let us help you. We can clarify you what is working how so that you can better understand and have an idea about how things work under the hood in fixed pipeline.