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unusual GLWindow behavior on OS X

Posted by ac on Sep 01, 2015; 10:02pm
URL: https://forum.jogamp.org/unusual-GLWindow-behavior-on-OS-X-tp4035234.html

Hi guys,

I'm encountering an issue when using NEWT: if I set the GLWindow size larger than the screen resolution, then the window gets automatically resized to the screen width/height. See this report on how it comes up in Processing:

https://github.com/processing/processing/issues/3401

Is there any way to override this behavior, so the GLWindow has the requested size, even though it doesn't fit in the screen?

Andres