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Re: Possible to use vertex shader without vbo?

Posted by sirus20x6 on Sep 10, 2015; 3:19am
URL: https://forum.jogamp.org/Possible-to-use-vertex-shader-without-vbo-tp4034532p4035262.html

Sure thing!

I just got my hands on higher resolution topography so i really need to improve performance. The old version had 1/4th the vertices of this one.







the old version used to take 2 minutes and 38 seconds to run on my desktop. I've spent the last year optimizing it and now it runs at 17-19 seconds for a run, but now with this new high res topography data it takes 2 minutes and 5 seconds so I'm looking for other ways to optimize it. there are 678 x 524 cells