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Re: glGetError() function called twice inside glBufferData

Posted by elect on Sep 14, 2015; 7:52am
URL: https://forum.jogamp.org/glGetError-function-called-twice-inside-glBufferData-tp4035278p4035281.html

ac wrote
Hey guys, after some gl profiling, we have noticed that the glGetError() function gets called twice inside glBufferData()... this looks strange as it might affect performance with continuous state queries... Maybe it does not have a noticeable effect, but it is often recommended not to use glGetError() in production code, so just wondering.

Andres
Hi Andres,

given what you said it is true, you shouldn't call glBufferData that often if you can

Are you relying on that quite often?