Re: Texture2D and offscreen rendering problem
Posted by jimmypag on Sep 15, 2015; 8:15am
URL: https://forum.jogamp.org/Texture2D-and-offscreen-rendering-problem-tp4030882p4035314.html
Hi Tex.
what I did is having my own java3D with the line replaced:
GLDrawable offDrawable = GLDrawableFactory.getFactory(profile).createGLPbuffer(GLDrawableFactory.getDesktopFactory().getDefaultDevice() ,offCaps, null,width, height, GLContext.getCurrent());
I did not have time to dig deeper and so far, it worked. But I did not test last java3D 1.6 releases.
Laurent.