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Re: LWUIT NEWT JOGL Enlightenment Wayland - Tizen Phone

Posted by gouessej on Sep 28, 2015; 8:06am
URL: https://forum.jogamp.org/LWUIT-NEWT-JOGL-Enlightenment-Wayland-Tizen-Phone-tp4035335p4035398.html

Peter wrote
I can see another use case, on a personal level, I'm a committer with the Apache River project.  I was reading one of NASA's presentations about using Ardor3d with CORBA for their rover / explorers.  River provides infrastructure for remote procedure calls using CORBA / IIOP, or JERI (an extensible RPC framework providing connections over various protocols, including https and TLS).  River also provides a discovery process and lookup service that allows dynamic discovery and establishment of p2p connections between distributed software programs.  IPv4 and NAT has limited River to private networks, however with increasing use of IPv6, River's reach could be much greater; we were only recently assigned global IPv6 multicast addresses.  River provides a mechanism for dynamic code download, thus a client only needs River, Java and a service browser installed, to access any service dynamically using a dynamically provided UI, services may also provide multiple UI for different clients.  For the internet, with IPv6, unlike IPv4, a hosted server needn't be the provider of these services, anything that's network reachable can provide these services including UI on demand dynamically.  I'm working on improving security at present, this is outside of work.  Concluding, I can see a use case for Ardor3d, JOGL & NEWT as a supported client UI for River.  For example, a virtual world that reflects some real world situation may be provided, where objects are added or removed, appear or disappear dynamically and be accessed by a user browsing the virtual world, UI for these objects would be provided by the objects themselves and hosted by the virtual world.
Ardor3D != JogAmp's Ardor3D Continuation. NASA used the former and Renanse complained about some problems when using it with SWT and the old JOGL 1 backend then he used another one based on another library whereas the JOGL 2 backend offers a lot more options (see ardor3d-jogl, ardor3d-jogl-awt and ardor3d-jogl-swt).

As far as I know, the touch events are correctly handled under Android, they aren't handled under Windows and I should check whether they are handled under GNU Linux and OS X.
Julien Gouesse | Personal blog | Website