Re: Retina support in OSX?
Posted by
gouessej on
Oct 05, 2015; 9:21pm
URL: https://forum.jogamp.org/Retina-support-in-OSX-tp4029248p4035426.html
JogAmp's Ardor3D Continuation wraps some JOGL APIs and assumes that the pixel unit and the window unit are the same as I explained in the bug report. JoglSwingCanvas extends GLJPanel, then you can call this method on it.
Runiter, you should have looked at the Java documentation and I remind you that I have spent a lot of time to make it work and generate it.