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Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI

Posted by Mr.Marbles on Oct 09, 2015; 11:54am
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p4035444.html

Thanks for the support Julien. The only feature I have to show right now for JOGL backend in JME 3 is the code I posted to the JME forum for spawning multiple frames having their own contexts. For me this was the deal breaker in LWJGL.