Re: Retina support in OSX?
Posted by
runiter on
Oct 12, 2015; 3:10pm
URL: https://forum.jogamp.org/Retina-support-in-OSX-tp4029248p4035454.html
You're right, the android and iOS performance of WebGL is pretty bad. But for some of our upcoming project it's important that we can demonstrate that it's "possible" to run it in those platforms. I myself preferred that we stick to Ardor3D/Jogl but I guess I wasn't convincing enough.
There is no rush in implementing my suggestion. I already used your work around suggestion and it works great. I merely made that suggestion so that other people who use your Ardor3D and JOGL libraries in future can avoid the headaches of searching for workaround. Thanks again to both of you for maintaining these great libraries :)