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Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI

Posted by gouessej on Oct 20, 2015; 2:58pm
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p4035538.html

Then, you can use JoglAwtCanvas in the meantime. I have to implement something similar in JFPSM soon, I will have to make it work with the other canvases anyway.

My OpenGL driver is buggy, the light has never worked correctly :s It doesn't help to reproduce the bugs on lighting. Maybe you can disable the lights.
Julien Gouesse | Personal blog | Website