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Re: JOGL 2.0 (OpenGL/OpenGL-ES) backend for LibGDX

Posted by gouessej on Oct 25, 2015; 12:04pm
URL: https://forum.jogamp.org/JOGL-2-0-OpenGL-OpenGL-ES-backend-for-LibGDX-tp4027689p4035584.html

LibGDX is up-to-date and working on my repository now.

I insist on the use of the latest version because if something goes wrong, the very first thing that we're going to ask you is to use it as we have a few resources, we don't maintain several branches or versions.

I have no specific tool to make things easier yet, sorry. However, I hope you know the limitations of what you call a "runnable" JAR:
http://gouessej.wordpress.com/2014/11/22/ardor3d-est-mort-vive-jogamps-ardor3d-continuation-ardor3d-is-dead-long-life-to-jogamps-ardor3d-continuation/#executablejar
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