Login  Register

Re: JOGL OpenGL ES error in NetBeans

Posted by gouessej on Oct 26, 2015; 8:33pm
URL: https://forum.jogamp.org/JOGL-OpenGL-ES-error-in-NetBeans-tp4035582p4035603.html

You don't have to delete the texture identifier at the end of the program as JOGL will do it for you but you can delete it at runtime by calling glDeleteTextures in a method in which the OpenGL context is current, for example in GLEventListener.display() or in GLEventListener.dispose().
Julien Gouesse | Personal blog | Website