Issues with JOGL under OS X
Posted by
agggile on
Oct 27, 2015; 9:49am
URL: https://forum.jogamp.org/Issues-with-JOGL-under-OS-X-tp4035608.html
Hey. Thought I'd post this here because I can't put my mind around this issue. So, I'm in the midst of reconstructing some extremely old code, and I decided to update JOGL. I'm not even sure what sort of JOGL build the old code was using. Anyway, I successfully updated the libs to a more recent build. The code works with every Windows build I've come across, but for some reason it won't function under OS X. Here's a log with debug-all:
http://pastebin.com/raw.php?i=jsa3cAtGAfter that, it's just "NSOpenGLLayer.Attach: Re-Queue, drawableHandle 0x7f7fbb02f9a0 - AWT-AppKit" for an additional 3 billion lines, after which I dispose of everything and return to the original screen. I'm extremely new to OpenGL and JOGL, but I assume there's some sort of information hidden in that log. I will provide code from the project when necessary.
Thanks in advance!