Re: Issues with JOGL under OS X
Posted by
agggile on
Oct 28, 2015; 10:33am
URL: https://forum.jogamp.org/Issues-with-JOGL-under-OS-X-tp4035608p4035634.html
gouessej wrote
Apple JVM is obsolete:
https://developer.apple.com/library/mac/releasenotes/Java/JavaSnowLeopardUpdate3LeopardUpdate8RN/NewandNoteworthy/NewandNoteworthy.html#//apple_ref/doc/uid/TP40010380-CH4-SW1
agggile wrote
Nevertheless, the referenced line numbers from TextureRenderer's method1835 are:
var5 = aGLContext1800.makeCurrent();
mainGlObj = aGLContext1800.getGL().getGL2();
GLUgl2.createGLU(aGLContext1800.getGL());
The methods don't make GL calls!
GLContext.makeCurrent() makes some OpenGL calls.
I agree with elect concerning Nvidia's drivers but being experts or not changes nothing. If we can't reproduce your problem and if we haven't observed it in the past, we can only make a few guesses but it's still hard to find the culprit.
Moreover, in my humble opinion, almost all OpenGL drivers are to blame under OS X.
agggile, I asked you to provide more information because the crash log tells nothing about your graphics card. I'm not a magician.
No, I mean the methods you had listed that were being called from method1853. The lines referenced from the logs are those lines that I had just pasted above, but the one method I had pasted earlier had some trivial calls to other methods (which did not make opengl calls unlike method1853)!
I know you're not a magician; and I've never expected you to come up with a magic answer based on what I've given so far, but I'm more than happy to provide you with whatever you see necessary! I had no intention to provoke you with that previous post whatsoever, and I'm sorry if I made it seem so! Yes, Apple JVM turns out to be deprecated, which I hadn't realized. So at least that is sorted now.