Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI
Posted by
Andreas on
Oct 28, 2015; 1:17pm
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p4035639.html
Hi,
I'm having a next problem. If using a JoglSwingCanvas there seems to be a problem if a mesh has RenderState set to a WireframeState. This happens if there are only meshes with WireframeState. This is shown in the two pictures
WireframeState not set for the teapot

WireFrameState set for the teapot

There is a white space/line between the two black triangles, where you can sea a part of the wireframe of the teapot.
This does not happen in case of JoglAwtCanvas, JoglNewtAwtCanvas. But both take many seconds to get closed in my tabbed example.
Andreas