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Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI

Posted by Andreas on Oct 28, 2015; 1:17pm
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p4035639.html

Hi,

I'm having a next problem. If using a JoglSwingCanvas there seems to be a problem if a mesh has RenderState set to a WireframeState. This happens if there are only meshes with WireframeState. This is shown in the two pictures

WireframeState not set for the teapot
Non-Wireframestate

WireFrameState set for the teapot
Wireframestate

There is a white space/line between the two black triangles, where you can sea a part of the wireframe of the teapot.

This does not happen in case of JoglAwtCanvas, JoglNewtAwtCanvas. But both take many seconds to get closed in my tabbed example.

Andreas