Re: JOGL 2 support for Ardor3D, JMonkeyEngine 3, jzy3d and NiftyGUI
Posted by
gouessej on
Oct 28, 2015; 2:12pm
URL: https://forum.jogamp.org/JOGL-2-support-for-Ardor3D-JMonkeyEngine-3-jzy3d-and-NiftyGUI-tp1706747p4035641.html
Do you use glutSolidTeapot? If it's the case, you will probably not reproduce this bug with a real mesh using the build-in class of the engine.