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Re: OSX El Capitan issues

Posted by mchristyuk on Oct 30, 2015; 12:55pm
URL: https://forum.jogamp.org/OSX-El-Capitan-issues-tp4035508p4035675.html

Hi Julien,

I've managed to fix/work around this issue.. but now I'm not sure whether it's a bug or a mistake in my coding. However it does only effect El Capitan so that might be a clue!

Essentially I had the code that finalised the layout of my panels and set them visible in a SwingUtilities.invokeLater() block. If I take them out of the block everything behaves correctly (although I do get that random text output still in the original message).

As soon as I put the calls back into the "invokeLater" thread then the second GLCanvas goes all screwy and essentially draws all over the top of the first GLCanvas.

As there may be a big "warning don't do this" message in some of the JOGL documentation somewhere then I won't raise this as a bug just yet...

Many Thanks

Mark