Re: Unable to draw to GLOffscreenAutoDrawable on Raspberry Pi 2
Posted by
gouessej on
Nov 04, 2015; 8:58am
URL: https://forum.jogamp.org/Unable-to-draw-to-GLOffscreenAutoDrawable-on-Raspberry-Pi-2-tp4035723p4035727.html
Hi
Please don't call your GLEventListener "GL", it can only cause some confusion. Please provide a
SSCCE. Your code demonstrates nothing as you draw nothing in display(GLAutoDrawable). Using AWT on a Raspberry Pi isn't a very good idea, you can use GLReadBufferUtil with TextureData instead of AWTGLReadBufferUtil.