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Re: Unable to draw to GLOffscreenAutoDrawable on Raspberry Pi 2

Posted by gouessej on Nov 04, 2015; 8:58am
URL: https://forum.jogamp.org/Unable-to-draw-to-GLOffscreenAutoDrawable-on-Raspberry-Pi-2-tp4035723p4035727.html

Hi

Please don't call your GLEventListener "GL", it can only cause some confusion. Please provide a SSCCE. Your code demonstrates nothing as you draw nothing in display(GLAutoDrawable). Using AWT on a Raspberry Pi isn't a very good idea, you can use GLReadBufferUtil with TextureData instead of AWTGLReadBufferUtil.
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