Re: Java3D stereo
Posted by
Jody Verret on
Nov 14, 2015; 3:14am
URL: https://forum.jogamp.org/Java3D-stereo-tp4029914p4035775.html
After much procrastination, I finally decided to test getting Java3D stereo
via JOGL working under linux. (See my original post on Aug 30, 2013)
My solution was basically this:
o Get JOGL jars for java3d from here:
http://forum.jogamp.org/Java3D-1-6-0-pre8-released-and-future-plans-tt4029680.htmlo Get Java 1.6 from here:
http://www.oracle.com/technetwork/java/javase/downloads/java-archive-downloads-javase6-419409.html In this case, I downloaded jdk1.6.0_45
o Complie using 1.6 javac and classpath set to JOGL and the above java3d jars.
My StereoTestJava3D post on Aug 30, 2013 works.
The basic trick as Mr. Babor alluded in Mar 06, 2014 post was to use JRE 1.6
(vice JRE 1.7)
I might also add that I perceive that the JOGL implementation of Java3D is
much faster than the prior 1.5 (non-JOGL) baseline.
Thank you very much for investigating my problem.
Also, many thanks to you for continuing the J3D development.