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Re: Frame rate slow for multiple canvases

Posted by normw on Nov 17, 2015; 11:17pm
URL: https://forum.jogamp.org/Frame-rate-slow-for-multiple-canvases-tp4035792p4035801.html

Thanks for the reply.  I'm triggering off the sound card upon reading a 2K sample.  Since posting I put a nano timer around my TargetDataLine.read().  I'm consistently getting data in less than 2 msec. with 135 msec. spikes every third to fifth sample.  I think this is my problem - not a JOGL issue.