Re: Frame rate slow for multiple canvases
Posted by normw on Nov 17, 2015; 11:17pm
URL: https://forum.jogamp.org/Frame-rate-slow-for-multiple-canvases-tp4035792p4035801.html
Thanks for the reply. I'm triggering off the sound card upon reading a 2K sample. Since posting I put a nano timer around my TargetDataLine.read(). I'm consistently getting data in less than 2 msec. with 135 msec. spikes every third to fifth sample. I think this is my problem - not a JOGL issue.