Re: Independent JOGL applications on same JVM
Posted by
alicana on
Nov 24, 2015; 10:10pm
URL: https://forum.jogamp.org/Independent-JOGL-applications-on-same-JVM-tp4035809p4035838.html
Finally, I've found the root cause of the problem. I may forgot to say that having multiple canvas.

. drawObject() method adds GLEventListeners to canvas sequentially(I admit its already complicated). At the Init() method of one of the GLEventListener object makeCurrent() and does not release the context. Adding release() method solved the problem. So, It's not a JOGL issue. Thank you for your considerations.