Re: Java 3D: Use Maven to build, and publish Maven artifacts
Posted by
Manu on
Dec 03, 2015; 2:47pm
URL: https://forum.jogamp.org/Java-3D-Use-Maven-to-build-and-publish-Maven-artifacts-tp4035555p4035872.html
Years ago, I found a solution to override the default Java 3D 1.3.1 libraries found by default under Mac OS X, using a
custom classloader. It works very well with Java Web Start and applets, and for applications, you just have to set java.ext.dirs to change the priority of jar locations. I understand though that these solutions are not perfect and have some limitations you described. Too bad that things have to be broken. I guess I'll stick to Java 3D 1.5 and 1.6 as long as possible...
By the way, Parallels finally
answered to my request. Do you think think it's helpful to fix Jogamp / Java3D or what should we recommend to Parallels?
Emmanuel Puybaret