Re: Java 3D: Use Maven to build, and publish Maven artifacts
Posted by
gouessej on
Dec 03, 2015; 11:12pm
URL: https://forum.jogamp.org/Java-3D-Use-Maven-to-build-and-publish-Maven-artifacts-tp4035555p4035877.html
The OpenGL context is made current before calling resetImmediateRendering() in Renderer.doWork(). Please enable all debug logs and test again. If I'm sure that it doesn't come from JOGL, we'll be able to give the maintainers of Parallels some information to fix this bug.